Illustrated portrait used for the Flappy Arcade editorial byline

Alex Morgan

Browser Games Editor & Interactive Gaming Content Specialist

Alex Morgan is the editorial byline for everything published on Flappy Arcade — the design notes, the flight-model tuning and the strategy guides for all 30 games.

Contact: editor@flappyarcade.xyz

An honest note about this byline

Alex Morgan is the editorial identity used for content published on Flappy Arcade. It represents the people who design, code, tune and write about the games on this site, publishing under one consistent name.

This is a byline rather than a biography of a specific individual, and we would rather say that at the top of the page than imply otherwise. No qualifications, employers, awards, memberships, certifications or media appearances are claimed anywhere on this site, because claiming any of them would be a fabrication.

The portrait on this page is an original illustration created for the site. It is not a photograph of anyone.

What this byline covers

Everything published here comes from the same small group of people doing the same work, which is why the byline is consistent across game pages, category pages and guides.

  • Game design and tuning — choosing the mechanic, setting the flight model numbers, and testing against our published targets.
  • Implementation — the shared engine, each game module, the obstacle generators and the fairness constraints.
  • Written content — game pages, category pages and the fifty guides, written after the games are finished by the people who tuned them.
  • Accessibility and performance work — keyboard operation, reduced motion, pause behaviour and frame-rate budgets.

That combination is the reason these guides can quote specific numbers. When how flappy-style games work says gravity is 1,500 units per second squared, that is not an estimate about the genre — it is our value, in our code.

Areas covered

  • Browser and HTML5 canvas game development
  • Arcade game design and difficulty tuning
  • Flappy-style and one-input control schemes
  • Procedural obstacle generation and fairness constraints
  • Game accessibility in a browser context
  • Performance budgets for mobile web games

Editorial standards

Everything published under this byline follows the same rules, set out in full in our editorial policy and fact-checking policy.

In short: we publish numbers only where we know them, we distinguish arcade mechanics from real-world physics every time the difference could matter, we do not invent statistics, and we correct errors visibly rather than quietly.

Corrections and questions about anything published here can go to editor@flappyarcade.xyz.

Frequently asked questions

Is Alex Morgan a real person?
It is an editorial byline representing the team that builds and writes about this site, not a biography of a specific individual. We state that plainly rather than implying otherwise, and no credentials of any kind are claimed.
Why use a byline at all?
Because a consistent name makes it clear that one group with one set of standards is responsible for everything published here, and gives readers a single place to direct corrections.
Is the portrait a photograph?
No. It is an original illustration created for this site and does not depict anyone.